While Jesse McCall thinks they should have never gotten rid of the coaster in the first place. David Watkins wrote it was always his favorite. Then there's the crowd that just loved the classic coaster. They couldn't even build that ride again if they wanted to." While Bruce suggested they should have called it "Zambezi Zinger 2.0" to which Christopher then responds, "I would have called it Zambezi Zinger: The Safari Continues, Expedition 2, or something like that." Christopher Williams responded to Pam, "It's not about the ride being exactly the same. Not even close! Why are you giving it the same name?" Some like Pam Haskins Burns are frustrated that since it's a different coaster, why give it the same name? She writes, "It's not the same. Not to mention when Six Flags Great America in Chicago tried to remove their Schwarzkopf Speedracer Roller Coaster, pretty much the same ride with a different name, the park's fans screamed bloody murder loud enough that they changed their mind. And while Pure Good can be former villains they can not fall back into said habits willingly as by nature once Pure Good a hero is incorruptible.Now, I suspect Worlds of Fun's social media folks knew this postcard would generate a whole lot of passionate comments for and against the new roller coaster because well, people have passion for the original one. Please note by it's nature no one can recover from being a sociopath if they can, they were never sociopaths in the first place. We of course recognize several more types there in that may overlap but each of the above sum up overarching character and should not be entered lightly.Heroic Sociopaths: Those with no conscience or moral center incapable of functioning on a moral level but whom still assist the forces of good either for practical reasons or as a circumstance of story.Outright Heroes: The standard hero model, not incorruptible and possibly even less than heroic on occasion but over all virtuous and true.Pure Good: Those who are above petty selfish behaviors and act entirely for the sake of others and are incorruptible in their pursuits. This wiki currently recognizes four different overarching standards for a hero's morality. If a character fits any of these, think twice before listing them as Pure Good because chances are they don't fit it. Obviously there are exceptions to this rule but they are exactly that: exceptions. Important Note: For future reference the following categories are by and large not compatible with Pure Good, and should be remembered before listing a character as this: Heroic Sociopaths, Sadistic Heroes, Heroic Murderer, Heroic Assassins, Morally Ambiguous. That's why some categories (like Antiheroes and On & Off heroes, with FEW exceptions) do not fit this one. Older pure good characters started off as pure good, while in newer times, characters become pure good during character development. Heroes that have this trait often are children or grow up in a primitive society. Mostly, this is why they aren't interested in power or greed. Naive: Sometimes, the hero just can't grasp unto most concepts, such as technology, money, or intercourse.And most importantly, they expect no reward, and that goes for certain greedy heroes who can show their nice side. Acts: A true hero shows his courage through actions, such as saving lives, or at least making life much easier for people in need.Heroes who have fun killing cannot be labelled pure goods, if they kill more than one person at least in a limited number. Yet some do, though only in self defense (or in an equitable fight), in last resort, and with remorse. Reluctant to kill: Some never kill any foe, no matter how cruel they are.Sometimes, they even save their enemies, after being their victims. Forgiving: They give their enemies chances and allows them to redeem themselves.Incorruptible: No matter how many times they are tempted, or how much pains they go through, a pure heart doesn't surrender to his inner demons, like anger.Selfless: They think about others before themselves, and wouldn't hesitate to risk their lives to save others, sometimes even people they don't know.
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